The Ogor Mawtribes are a race of massive, ravenous creatures known as Ogors, who are known for their insatiable appetite and formidable strength.
The Ogor Mawtribes are divided into two main subfactions: the Beastclaw Raiders and the Gutbusters.
Known for their incredible strength and durability. They boast high wounds, strong armor, and impressive damage potential, making them resilient and difficult to eliminate on the battlefield. This durability allows them to withstand enemy attacks and continue to fight effectively.
If you prefer smaller armies with huge Ogres, this faction is the best choice for you!
I’ll be detailing the 10 best options for the Ogor Mawtribes to help you decide which models to use.
10) Gnoblars
Gnoblars are small, weak creatures that serve the Ogor Mawtribes army.
They are often used as cannon fodder and for menial tasks, such as cooking and cleaning.
However, they can also be used in large numbers to overwhelm enemy units and capture objectives.
In fact, some players consider Gnoblars to be the best unit in the Ogor Mawtribes army due to their low points cost and ability to screen more valuable units from enemy attacks.
Gnoblars can be equipped with a variety of weapons, including clubs, spears, and bows. While they may not be the most powerful combat unit, their sheer numbers and ability to perform a variety of tasks make them a valuable addition to any Ogor Mawtribes army
9) Frost Sabres
Frost Sabres are a unit of fast, agile, and deadly creatures that serve the Ogor Mawtribes army in Age of Sigmar. They are known for their ability to hunt prey in the frozen wilds and are often used to flank enemy units and disrupt their formations.
Frost Sabres have the ability to move quickly across the battlefield and can be used to tie up enemy units, preventing them from moving or attacking other units.
In addition, Frost Sabres have a natural camouflage that makes them invisible to enemy units while they are in cover, making them difficult to target.
This ability allows them to move around the battlefield unnoticed and launch surprise attacks on enemy units.
8) Firebelly
The Firebelly is a leader unit armed with a Basalt Hammer and Fire Breath. The Firebelly is also a Wizard and can attempt to cast one spell in your hero phase and attempt to unbind one spell in the enemy hero phase.
What makes the Firebelly such a valuable unit is its ability to deal a significant amount of mortal wounds to enemy units. The Fire Breath attack can deal up to 6 mortal wounds to a unit within 8 inches of the Firebelly, making it an effective tool for taking out tough enemy units or characters.
In addition to its offensive capabilities, the Firebelly also has the ability to buff nearby friendly units. Its Molten Entrails ability allows friendly units within 12 inches to re-roll wound rolls of 1 in the combat phase
7) Gorgers
The Gorgers have some useful abilities, they are generally considered to be a niche unit that is situational and not always reliable.
Gorgers are a fast-moving unit that can be deployed on the battlefield after the game has started, allowing them to appear in unexpected places and take the enemy by surprise. They also have the ability to ambush enemy units, which can be useful for disrupting enemy formations.
However, the downside of Gorgers is that they are relatively fragile and can be easily defeated if they are caught in the open. They are also relatively expensive in terms of points, which can make it difficult to field large numbers of them in an army
6) Butchers
The Butchers unit are armed with either a Tenderiser or Cleaver. Just look at the model above, it’s absolutely frightening!
What makes Butchers such a valuable unit is their ability to buff friendly units and deal damage to enemy units. Their Cauldron of Fury ability allows friendly units within 18 inches to re-roll hit rolls of 1 in the combat phase.
They also have the ability to inflict mortal wounds to enemy units with their Blood Feast ability, which deals additional damage to enemy units with wounds characteristics of 4 or more.
As well as this, Butchers can be used in the Butcher’s Band warscroll battalion, which allows them to move friendly Ogor Mawtribes units an additional distance in the movement phase
5) Leadbelchers
The Leadbelchers unit are heavily armed and armored Ogor gunners who wield massive guns and utilize them as makeshift bludgeons in close combat.
They have a high strength and rend value, which makes them effective against heavily armored targets. Able to deal mortal wounds on an unmodified wound roll of 6, they can be devastating to enemy units.
For their battalion, Leadbelchers can be used in the Gutbuster Warglutt battalion, which allows them to re-roll hit and wound rolls of 1 if they are within 12 inches of another unit from the same battalion. This can make them even more deadly in combat!
4) Gluttons
The Gluttons are massive, heavily armored Ogor warriors armed with brutal weapons such as clubs, blades, and spears.
They are known for their insatiable hunger and their ability to consume their enemies whole.
A main focus point is their ability to deal significant damage in close combat. They have a high strength and a large number of attacks, which makes them effective against both infantry and large monsters.
They also have the ability to generate bonus attacks on a roll of 6 to hit, which can quickly add up to devastating damage.
3) Ironguts
Ironguts are heavily armored Ogor warriors armed with massive gut-plates and a variety of deadly weapons, including massive clubs, blades, and spears.
Exceptional in close combat. They have high strength and a large number of attacks, capable of dealing with the largest of foes.
In addition, Ironguts have the Ironfist ability, which allows them to make a charge move with each model in the unit after a successful charge roll. This makes them incredibly mobile and able to quickly close the distance with enemy units.
2) Mournfang Pack
The Mournfang Pack consists of heavily armored Ogor warriors mounted on Mournfangs, which are large beasts with powerful tusks and claws.
Mournfang Packs are known for their ability to deal significant damage in close combat, especially on the charge. They have high offensive stats for hitting targets with shock tactics.
In terms of weapons, which include clubs, blades, and even pistols, they have a lot of options available.
1) Stonehorn Beastriders
Stonehorn Beastriders consist of heavily armored Ogor warriors mounted on Stonehorns, which are massive beasts with powerful tusks and thick armor.
Stonehorn Beastriders are known for their incredible durability and ability to deal significant damage in close combat. They have high strength and a large number of attacks, which makes them effective against both infantry and large monsters. They also have the ability to generate bonus attacks on a roll of 6 to hit, which can quickly add up to devastating damage.
In terms of abilities, Stonehorn Beastriders have the ability to make use of the Frostlord ability, which allows them to reroll failed hit and wound rolls for attacks made by friendly Ogor Mawtribes units wholly within 18″ of the model.
This makes them incredibly valuable in Ogor Mawtribes armies, as they can help to improve the effectiveness of nearby units.
Overall, there is clearly no other Ogor Mawtribe that can be named the best available!